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Some Hidden Setting on Live Devices
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Some Hidden Setting on Live Devices
A lot of people do not realize that a lot of effects have some "hidden settings" that you can see just by right-clicking the top of the device. One that applies to all devices is the ability to set as preset default, so that preset will load whenever you load up that device. Pretty cool, huh?
In chorus there is a "crisp" option. The Live manual says "Enabling the Crisp option via the context menu can improve the sound quality, particularly at higher frequencies" This is enabled on the initial patch but not on any of the presets.
The Dynamic Tube can be put into Hi-Quality mode. This improves the sound quality, particularly with high frequency signals, but there is a slight increase in CPU usage.
EQ 8 can also be put into Hi-Quality Mode. This can improve the sound quality, particularly with low frequency signals or when working at high sample rates. There is a slight increase in CPU usage in Hi-Quality mode.
The "Edit" Botton doesn't do anything (as far as i know) while is stereo, but when you switch to M/S it'll switch between the middle and the sides and in L/R it'll switch between left and right.
Also in the context menu there are options like M > S or R > L that simply means to copy your parameter to the other, so you mids will match your sides or right will match left. Reset all gain will, well, reset all your gains to 0.
Ok, Filter Delay, Ping Pong Delay and Simple Delay have 3 options. Repitch, Fade, and Jump. Fade is selected by default.
The Live Manual says..
• Repitch causes a pitch variation when changing the delay time, similar to the behavior of old hardware delay units.
• Fade creates a crossfade between the old and new delay times. This sounds similar to time stretching if the delay time is gradually changed. Fade mode is the default option.
• Jump immediately jumps to the new delay time. Note that this will cause an audible click if the delay time is changed while delays are sounding. Jump mode corresponds to the default behavior prior to Live 8. When loading Sets that were made in earlier versions, Jump will be selected automatically.
There is a Hi-Quality Mode in Flanger, enabling Hi-Quality results in a brighter sound, but there is a very slight increase in CPU usage.
The Quality chooser in Reverb controls the tradeoff between reverb quality and performance. Eco uses minimal CPU resources, while High delivers the richest reverberation.
The Saturator also has Hi-Quality mode. Aliasing can be reduced by enabling Hi-Quality mode, this improves the sound quality, particularly with high frequency signals, but there is a slight increase in CPU usage.
In simpler you can transform it to a sampler with just a click in the context menu. It work in the exact opposite way too. So, you can turn a Sampler into a Simple as well. very handy to convert presets over to each other or to give a little extra control to your samples.
Down in the botton right corner there is Interpolation (Interpol) This is a global setting that determines the accuracy of transposed samples. Be aware that raising the quality level above Normal will place significant demands on your CPU.
There is a lot here and i hope this helps you guys out! Just i quick tip though, I'd run in low quality until you bump-to-audio or render your track, this will save a lot of CPU while working on your track.
In chorus there is a "crisp" option. The Live manual says "Enabling the Crisp option via the context menu can improve the sound quality, particularly at higher frequencies" This is enabled on the initial patch but not on any of the presets.
The Dynamic Tube can be put into Hi-Quality mode. This improves the sound quality, particularly with high frequency signals, but there is a slight increase in CPU usage.
EQ 8 can also be put into Hi-Quality Mode. This can improve the sound quality, particularly with low frequency signals or when working at high sample rates. There is a slight increase in CPU usage in Hi-Quality mode.
The "Edit" Botton doesn't do anything (as far as i know) while is stereo, but when you switch to M/S it'll switch between the middle and the sides and in L/R it'll switch between left and right.
Also in the context menu there are options like M > S or R > L that simply means to copy your parameter to the other, so you mids will match your sides or right will match left. Reset all gain will, well, reset all your gains to 0.
Ok, Filter Delay, Ping Pong Delay and Simple Delay have 3 options. Repitch, Fade, and Jump. Fade is selected by default.
The Live Manual says..
• Repitch causes a pitch variation when changing the delay time, similar to the behavior of old hardware delay units.
• Fade creates a crossfade between the old and new delay times. This sounds similar to time stretching if the delay time is gradually changed. Fade mode is the default option.
• Jump immediately jumps to the new delay time. Note that this will cause an audible click if the delay time is changed while delays are sounding. Jump mode corresponds to the default behavior prior to Live 8. When loading Sets that were made in earlier versions, Jump will be selected automatically.
There is a Hi-Quality Mode in Flanger, enabling Hi-Quality results in a brighter sound, but there is a very slight increase in CPU usage.
The Quality chooser in Reverb controls the tradeoff between reverb quality and performance. Eco uses minimal CPU resources, while High delivers the richest reverberation.
The Saturator also has Hi-Quality mode. Aliasing can be reduced by enabling Hi-Quality mode, this improves the sound quality, particularly with high frequency signals, but there is a slight increase in CPU usage.
In simpler you can transform it to a sampler with just a click in the context menu. It work in the exact opposite way too. So, you can turn a Sampler into a Simple as well. very handy to convert presets over to each other or to give a little extra control to your samples.
Down in the botton right corner there is Interpolation (Interpol) This is a global setting that determines the accuracy of transposed samples. Be aware that raising the quality level above Normal will place significant demands on your CPU.
There is a lot here and i hope this helps you guys out! Just i quick tip though, I'd run in low quality until you bump-to-audio or render your track, this will save a lot of CPU while working on your track.
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